There are some caveats about how that will translate to serious CG work, which we’ll address at the end of this story, but first: which CG applications are actually supporting the M1 chip at launch? It features both an eight-core CPU and integrated graphics, and will become available in Apple’s new 13-inch MacBook Pro, new MacBook Air and Mac mini, all due to ship “from next week”.Īpple claims that it offers the “world’s fastest integrated graphics in a personal computer” and the “world’s best CPU performance per Watt”. The M1 is the first of the new Apple Silicon processors: the new ARM-based SoCs that will replace Intel processors in the firm’s laptops and desktop Macs. The first Apple Silicon chip promises the ‘world’s fastest integrated graphics’ Scroll down for news of the latest applications to support M1 chips.ĬG software developers have begun to announce support for Apple’s M1 chip, the first of the firm’s Apple Silicon processors, due to ship next week in its new MacBook Pro, MacBook Air and Mac mini systems.Īnimation, post-production and design applications already compatible with the M1 chips include Maxon’s Cinema 4D, Blackmagic Design’s DaVinci Resolve, and Serif’s Affinity Photo, Designer and Publisher.Īn M1-compatible version of Otoy’s Octane X renderer will be available “in tandem” with the new Macs, and Apple announced that Adobe will support the M1 in Lightroom next month, and Photoshop next year. You can see some of the CG applications that support the new Mac processors from 17:30 in the video above, and read a full list below. Apple announced its new M1 chip during its livestream earlier this week.